Craps Play for Beginners
Part 3
Lastly, to complete your basic craps education--the third
best wager is the place bet.
It can be made any time after a point is established. The
place bet on a 6 or 8 has a casino advantage of 1.5%. Wagers
must be made in multiples of $6 because the payoff is $7 for
every $6 bet. It's very important that you clearly state your
desire to make a place bet and have the dealer place the 6
or 8 for you. Do not confuse the place bet with the Big 6
or 8 that is prominent on the layout.
This wager is even money and has a casino advantage of 9%.
Place bets can be taken off at any time, and the bets are
off on a come-out roll. When a place bet is won, the dealer
will hand you your winnings only. If you want it all back,
tell the dealer to please take down the 6 or 8.
Wager Management Tip - keep your pass-line bet to the table
minimum. Save the parlay (progressive betting) for betting
odds--double, triple or whatever the table will allow, where
the house advantage is low.
And what about all those other bets on the layout? Stay away
from them. They are all sucker bets with anywhere from a 4%
to 16% house advantage. Focus on the educated bets, the big
three with the lowest house advantage. Plenty of action there.
There are a couple of other bets you might want to consider:
the don't pass/don't come bets that are easily recognized
on the table layout. These are called "wrong bets"
, but they still keep you in that low 1% casino advantage
range. I make no apologies for recommending wrong bets, because
you know you're going to run into cold craps tables, and this
is the only game where a losing streak can give you a betting
advantage.
"Wrong bets" can be right bets sometimes. Caution:
don't be loud and conspicuous when making these bets, especially
when the dice come up in your favor, because the rest of the
table likely bet the other way.
Now for some Craps Lingo just to show off your 'game smarts':
Boxcars=12; Cinco, Dos and Adios=7; Big Red=7 out; Dice=bones,
cubes, G.I. marbles. Bears' paws=double 5's; Ducks going to
water=hard 4; Little Joe from Kokomo=point 4; Fiver=point
5; Jimmy Hicks-point 6; Eighter from Decatur=point 8; Niner
from Caroliner=point 9; Field is alive after 5=field bet.
Hook: imaginary line that separates players 3 and 4 or on
larger tables, players 4 and 5. It dictates where the dealer
will place the players' Come, Don't Come, Place, Buy or Lay
Bets--helps to eliminate misunderstandings. The words SIX
and NINE are used instead of 6 and 9 for the same reason.
Blowing on the dice comes from an old superstition that bad
luck can be restored by an application of healthy breath.
I hope that I have served up enough information to persuade
you to diversify your gambling plan and consider the game
of craps!
Gayle
Mitchell is the author of Casino Gambling Made Easier books, Ebooks,
booklets & the Slots Trilogy.
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